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A 3D-computer animation provides the means to continue where a painting leaves off. A painting is static and cannot generate sound. Yet there are also considerable similarities. The image in both 3D-modelling and painting is completely constructed. There is also optical illusion. Both paint and electric light projection serve the same purpose: an image within a frame that suggests that this image extends beyond the frame’s boundaries.

Eelco Brand is not interested in a personal, formal language; rather he draws on elements such as the infinite diversity of nature. He is fascinated with the mimetic relation to scenes of nature that can be achieved by means of a medium that provides such practical refinement and potential as 3D-modelling.

Eelco Brand’s animations have no beginning, end or narrative development and consequently can be viewed as moving paintings. 3D-computer animation is the only medium with the ability to create a loop with no visible splice. The final image can be connected to the first one with mathematical precision. Brand opts for the possibilities that allow him to present his animations in a form that resembles a painting. For instance, they are attached flat to a wall by means of an LCD or plasma screen that in a sense has the same autonomous and permanent status as a painting . Each loop is an autonomous work. But just as a 3D-computer animation is intangible with its bits, jumping electrons and mathematical calculations, the animations also possess an intangible quality of weightlessness, wind, changing colours, streaming water and the passage of time.